﻿_G.oUF_Simple = {
	show = {
		party = true,
		pvpicons = true,
		classicon = true, -- 目标职业图标
		movable = true, -- 玩家,目标,目标的目标头像可移动(shift+左键)
		cft = true, -- 目标头像伤害数字
		cp = 2, -- 连击点样式: 1数字,2系统样式
	},

	castbars = {
		targetfocus = {
			enable = true, -- 目标/焦点施法条
		},
		party = {
			enable = true, -- 队友施法条
		},
	},

	media = {
		statusbar = "Interface\\TargetingFrame\\UI-StatusBar",
		castbarborder = "Interface\\CastingBar\\UI-CastingBar-Border-Small",
	},

	font = {
		main = GameFontNormal:GetFont(), -- 游戏主字体,国服为ZYKai_T.ttf,
	},

	unitframe = {
		player = {
			position = {"TOPLEFT", UIParent, "TOPLEFT", 39, -31.35},
			scale = 1.0644,
			TD = false,  -- 3D头像
			mouseoverText = true, -- 鼠标移到状态条上才显示数字,使用扩展边框时无效
			elite = 1, -- 0系统头像; 1精英; 2银英
			extbar = true, -- 扩展边框
			coordinate = false, -- 玩家坐标,关闭后显示血量百分比
		},
		pet = {
			position = {"TOPLEFT", _, "BOTTOMLEFT", 43, -33},
			scale = 1,
			mouseoverText = true,
			auraSize = 20,
		},
		target = {
			position = {"TOPLEFT", UIParent, "TOPLEFT", 270, -31.35},
			scale = 1.0644,
			TD = false,
			Creature = true, -- 目标类型
			mouseoverText = true,
			auraSize = 20,
			numBuffs = 40, -- 目标和焦点的buff上限
			numDebuffs = 40, -- 目标和焦点的debuff上限
		},
		targetstarget = {
			position = {"LEFT", _, "RIGHT", 33, 0},
			scale = 1,
		},
		targetstargetstarget = {
			position = {"TOP", _, "BOTTOM", 10, -20},
			scale = 0.8,
		},
		focus = {
			mouseoverText = true,
		},
		focustarget = {
			position = {"TOPLEFT", _, "BOTTOMRIGHT", -78, -15},
			scale = 1,
		},
		party = {
			position = {"TOPLEFT", UIParent, "TOPLEFT", 25, -200},
			scale = 1,
			mouseoverText = true,
			auraSize = 20,
		},
	},
}